Today, I got a chance to try out the sculpting feature of Autodesk Mudbox as illustrator Neil Roberts came in for a guest lecture on using the software and working pipelines etc. This is what I did with the human base model we were given:
Sculpting in Mudbox turned out to be incredibly fun, I might try to do a few more human facial expressions in the future :)
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| Meet Mister Punk Mohawk Guy Whatever |
Sculpting in Mudbox turned out to be incredibly fun, I might try to do a few more human facial expressions in the future :)

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